Features

Everything below is in the game today, on the web and on iPhone, iPad and Mac.

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A real economy

Buck City simulates the classic city-builder loop properly rather than faking it.

The finance panel with tax rates per zone, municipal bonds and governance models
Taxes per zone, bonds and governance models

Citizens with names and routines

About one resident in ten gets a name, a portrait, a trait, a home, a job and a life story (up to 400 per city). Each follows a daily routine: asleep, commuting, working, running an errand, home again. Night-shift workers keep different hours.

Following a named citizen on her commute to work
Follow one resident through the day

The Gazette

Every city has its own newspaper, "The (your city) Gazette". The front page is written from the city's real state: the advisor's alerts, citizen requests, your charter, the numbers, anniversaries, obituaries and a quote from a resident. You can share an edition as a link.

Building and services

A tile inspector showing land value, pollution, crime and the people who live there
Every tile explains itself: land value, pollution, crime, who lives there

Transit

Bus stops arrive at 900 residents, transit stations at 1,500, subway lines and stations at 4,000, and airports at 6,000. In a region, cities connect by highway, which can be upgraded to rail.

Disasters

Buildings catch fire and fire stations put them out; burned buildings stay as ruins until you rebuild. Earthquakes and fire outbreaks can strike on Medium and Hard. On Easy they are rare and mild.

Eight architectural culture packs

Choose how your city looks: Mediterranean, Nordic, East Asian, North American, West African, South American, South Asian or Middle Eastern. You can change style mid-game; what already stands keeps its look, so a city can grow in layers. All eight are free everywhere. The mixed "Every culture" style is free on the web and part of the Full Unlock on Apple devices.

An isometric Buck City downtown with towers, shops and homes
A grown city, iPad

Regions

Build up to nine cities on a three-by-three region. Neighboring cities share demand, so a factory town next door changes what your city needs. Connect them by highway, then rail. Each city keeps its own difficulty and style. There are seven maps to start from: River Valley, Coastal, Islands, Great Lakes, Twin Delta, Plains and Highlands.

Today's City

One new map every day, the same for every player, made from the date with no server involved. The goal: reach 1,000 residents within five game years while staying in office. Keep a streak, and share your result as a postcard or a link. There is no leaderboard; you compare by sending someone the link. On iPhone, iPad and Mac, Today's City stays free after the trial ends.

Everything else

Play free in your browserGet it on the App Store